Register a custom biome for terrain generation.
Biome configuration (temperature/moisture ranges, surface blocks, tree density)
sg.addBiome({ name: 'Desert', tempRange: [0.5, 1], moistRange: [-1, 0], surface: sg.BLOCKS.SAND }); Copy
sg.addBiome({ name: 'Desert', tempRange: [0.5, 1], moistRange: [-1, 0], surface: sg.BLOCKS.SAND });
Register a custom biome for terrain generation.