SiliconGhetto Engine API
    Preparing search index...

    Interface BiomeOpts

    Biome definition for terrain generation.

    interface BiomeOpts {
        name?: string;
        tempRange?: [number, number];
        moistRange?: [number, number];
        surface?: number;
        subSurface?: number;
        treeDensity?: number;
        treeTrunk?: number;
        treeLeaves?: number;
    }
    Index

    Properties

    name?: string

    Biome name (for debugging)

    tempRange?: [number, number]

    Temperature range [min, max] for this biome

    moistRange?: [number, number]

    Moisture range [min, max] for this biome

    surface?: number

    Surface block type ID (e.g. BLOCKS.GRASS)

    subSurface?: number

    Sub-surface block type ID (e.g. BLOCKS.DIRT)

    treeDensity?: number

    Tree density 0-1 (0 = no trees)

    treeTrunk?: number

    Tree trunk block type ID

    treeLeaves?: number

    Tree leaves block type ID