SiliconGhetto Engine API
    Preparing search index...

    Interface FPSState

    State returned by fpsUpdate() each frame.

    interface FPSState {
        x: number;
        y: number;
        z: number;
        eyeY: number;
        targetX: number;
        targetY: number;
        targetZ: number;
        onGround: boolean;
        flyMode: boolean;
        sprinting: boolean;
    }
    Index

    Properties

    x: number

    Player X position

    y: number

    Player Y position (feet)

    z: number

    Player Z position

    eyeY: number

    Eye height (camera Y)

    targetX: number

    Camera look target X

    targetY: number

    Camera look target Y

    targetZ: number

    Camera look target Z

    onGround: boolean

    True if standing on solid ground

    flyMode: boolean

    True if fly mode is active

    sprinting: boolean

    True if sprinting