SiliconGhetto Engine API
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    Function createVoxelGame

    • Create a bare voxel world with terrain, physics, and first-person controls (no survival mechanics).

      Parameters

      • opts: VoxelGameOpts = {}

        World configuration (canvas, dimensions, seed, biomes, spawn point, player physics)

      Returns Promise<VoxelGameResult>

      Seed, canvas element, and viewport dimensions