Configure platformer physics on an entity (gravity, jumping, movement speed).
The entity ID
Physics tuning options (gravity, jumpForce, maxFall, speed)
sg.setPlatformerPhysics(player, { gravity: 980, jumpForce: 400, speed: 200 }); Copy
sg.setPlatformerPhysics(player, { gravity: 980, jumpForce: 400, speed: 200 });
Configure platformer physics on an entity (gravity, jumping, movement speed).