SiliconGhetto Engine API
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    Function platformerResolve

    • Resolve a platformer collision after move-and-collide, adjusting velocity.

      Parameters

      • entity: number

        The entity ID

      • hitX: boolean

        True if a horizontal collision occurred

      • hitY: boolean

        True if a vertical collision occurred

      • wasMovingDown: boolean

        True if the entity was falling when the collision happened

      Returns void